At the start of battle, if any Hero toon is in battle as an enemy, this toon gains +15% Attack.
Skills[ | ]
Name
Type
Cooldown
Description
Floating Blade
Basic
0
Deal (75/80/85/90/100% Attack) damage to target enemy with +25% Critical Chance for each scoundrel team member on the battlefield (this doesn’t stack with other effects).
Ignition
Special
2
Deal (50/60/70% Attack) damage to target enemy, inflicting 1-2/2/3 Damage Over Time for 2 turns.
Cinder Smack
Special
2 (warmup 1)
Deal (130/140/150% Attack) damage to target enemy with +20/25/35% Ignore Defense. For each Damage Over Time on the target, gain Defense Up for 2 turns.
Heavy Armor
Passive
N/A
This toon has +20/60/100% resistance to Defense Down and +20/60/100% resistance to Stun.
Lingering Flame
Passive
N/A
Whenever a team member lands one or more critical hits, they inflict Damage Over Time on the target for 1/1-2/2/2-3/3 turn(s).
Destabilizer
Passive
N/A
This toon’s attacks inflict Defense Down for 1/1-2/2/2-3/3/4 turn(s).